Genopets Pixelton

Genopets Pixelton

Genopets Pixelton

Pixelton Arena brings Genopets into Telegram — a turn-based battle game built around a Win → Rank → Earn progression loop that links gameplay outcomes to leaderboard standing and real reward opportunities. The brief was to create a visual system that felt nostalgic and fun, held up on mobile screens, and extended consistently across social channels and live events.

Client

Role

Game Art Visual Design Event Design

Industries

Blockchain

Date

2024

App Screen with open sidebar

Role & Team

Senior Art Director, responsible for game art, visual design, and event visuals across in-game experiences and player-facing moments. I worked closely with the art lead and cross-functional partners to keep the visual direction aligned with gameplay mechanics, product goals, and live event activations.

Project Goal

Expand the Genopets ecosystem through a battle-focused Telegram experience that retains existing players and attracts new ones. The game needed to feel rewarding from the first session — and the visual design had to support that by making progression feel clear, satisfying, and worth coming back for.

Homescreen with open bottom drawer

Visual Direction & Marketing Support

The art direction draws from classic Japanese RPGs and arcade games, using pixel art to create a retro aesthetic that feels familiar without feeling dated. The style was optimised for mobile and high-resolution displays — pixel-perfect on small screens, still charming at larger sizes. Beyond in-game art, the visual direction extended across every player-facing touchpoint: Telegram sticker packs, promotional videos, exclusive in-app item artwork, and event booth displays. Keeping these assets visually consistent — from a 48x48 pixel battle sprite to a life-size event banner — required a tight visual system and close coordination with the broader team.

Project Learnings

Designing for a Telegram mini-app introduced constraints I hadn't worked with before — performance limits, smaller screen real estate, and a user base that moves quickly between apps. Working within those limits pushed the visual direction toward clarity and immediate readability, which ultimately made the game's identity stronger, not weaker.

© Copyright 2026 by Julia Lam.

© Copyright 2026 by Julia Lam.

© Copyright 2026 by Julia Lam.

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